UI Engineer (Unreal Engine) - Remote
-Design and Implement UI frameworks and systems
-Collaborate closely with design and development teams ensuring both visual and functional requirements are met
-Optimise and improve existing UI systems
-Write clean, efficient and maintainable code
-Participate in code reviews
-Create and maintain technical documentation
-Keeping up to date knowledge of Unreal Engine and improvements
-Experienced using UMG/Slate within Unreal Engine 5
-Ability to timely prototype UI systems
-Experience working in cross-discipline teams
-Experience implementing scalable UI solutions
-Experienced in optimising and debugging UMG/Slate
-Working Knowledge of C++
-Experience with Common UI
-Experience with Editor Utility Widgets
-Experience participating in building an MMO, Metaverse or a AAA project as UE UI engineer
You will be an integral part of a UE game engineering team (Seedworld), working closely with other UE engineers and also in contact with the design and art teams for UI prototyping or implementation guidance.
100% remote
21 days of holidays / year + local bank holidays.
Sick days.
Budget for training / courses.
Budget towards purchasing work equipment such as laptop.
Please include link to portfolio with submissions
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